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Bug Fixes & The Next Version |
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compfire
Groupie Joined: 01 Sep 2008 Location: Greeley, CO Online Status: Offline Posts: 53 |
Quote Reply Posted: 24 Sep 2008 at 2:12pm |
I know there was a delay in the release of v1.1, but I too am wondering how the beta testing is going or not going with v1.1.
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peteandvanessa
Beta Testers Joined: 11 Dec 2007 Location: Rocklin, CA Online Status: Offline Posts: 206 |
Quote Reply Posted: 24 Sep 2008 at 2:44pm |
I haven't seen a 1.1 in the beta test area yet (unless theres a new beta testing area that I'm not aware of)
Edited by peteandvanessa - 24 Sep 2008 at 2:45pm |
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compfire
Groupie Joined: 01 Sep 2008 Location: Greeley, CO Online Status: Offline Posts: 53 |
Quote Reply Posted: 24 Sep 2008 at 2:49pm |
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply Posted: 24 Sep 2008 at 3:57pm |
That would make TWO of us Pete.
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ChrisL1976
Beta Testers Joined: 01 Sep 2008 Location: Kankakee, Ill Online Status: Offline Posts: 1341 |
Quote Reply Posted: 24 Sep 2008 at 4:31pm |
You mean your not part of the super duper, super secret, dont tell anyone beta testing group.......opps...guess I wasn't supposed to mention that group....wonder if this mean I have to kill you all now.... I'm joking on the other beta group.....of course. or am I? (<--- insert conspiracy theory here) I know Michael said something about Family in the hospital last week....maybe that took away more time than he expected.... Edited by ChrisL1976 - 24 Sep 2008 at 8:06pm |
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Chris
www.lightsonsixth.com |
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peteandvanessa
Beta Testers Joined: 11 Dec 2007 Location: Rocklin, CA Online Status: Offline Posts: 206 |
Quote Reply Posted: 24 Sep 2008 at 4:51pm |
Yeah I'm kinda of sad since some of my Halloween sequences have issues with long effects (on random fading shimmers v1.0 of the S/W doesn't work). I was hoping to see the new version before I put up my lights for Halloween, but the lights will go up this weekend )
:-(
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peteandvanessa
Beta Testers Joined: 11 Dec 2007 Location: Rocklin, CA Online Status: Offline Posts: 206 |
Quote Reply Posted: 24 Sep 2008 at 4:52pm |
I can do a work around by dropping back to an earlier release though :-)
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Pony_God
Senior Member Joined: 01 Sep 2008 Location: Naples, FL Online Status: Offline Posts: 551 |
Quote Reply Posted: 24 Sep 2008 at 7:11pm |
Thought that was supposed to be a pure virgin...? I'm not exactly what you would call "pure"... ;)
Had an out of town conferance and couldn't really fire up the boards while Tara was watching behind me. There wasn't any Internet in the conference so I couldn't get caught up there either.
However I _tried_ to start a new sequence, but since all of my sequences now have an arch, I can't use any of then as channel bases to import... :(
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply Posted: 24 Sep 2008 at 7:43pm |
Well, these days those pagan gods get whatever they can.
Hadn't considered the illness factor. Have noticed (ve haff ways) Michael hasn't been online for about a week. Praying that everything is well. |
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ChrisL1976
Beta Testers Joined: 01 Sep 2008 Location: Kankakee, Ill Online Status: Offline Posts: 1341 |
Quote Reply Posted: 24 Sep 2008 at 8:09pm |
Just erase the Arch and redraw them with lines..I did that and it works fine..when they get the arch command fixed, you can redraw them.....just use that one sequence for your new seqeunces until then.
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Chris
www.lightsonsixth.com |
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