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Aurora 1.0.25 (beta preview of 1.1) is here! |
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 07 Nov 2008 at 3:07pm |
It was certainly one of our longer lists... which is why there was so much frustration with 1.0 and why "should be fixed in a week" ended up being two months.
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mramsey
Groupie Joined: 01 Sep 2008 Location: Rochester, NY Online Status: Offline Posts: 41 |
Quote Reply Posted: 07 Nov 2008 at 3:11pm |
WOW
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Comporder1
DMX Joined: 11 Dec 2007 Location: Brookhaven, MS Online Status: Offline Posts: 163 |
Quote Reply Posted: 07 Nov 2008 at 3:15pm |
I will start a new thread with issues I've had so far. |
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kalifi
Newbie Joined: 10 Sep 2008 Online Status: Offline Posts: 25 |
Quote Reply Posted: 09 Nov 2008 at 12:03pm |
Quite a laundry list...I will mess with it soon. Still the program over all has been a lot better than spectrum. A lot of the "fixes" I was waiting for were more just "convienences" when sequencing.
Thanks for the hard work. Thanks to the beta testers. Kalifi |
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jberner
Groupie Joined: 12 Sep 2008 Location: Ruther Glen, VA Online Status: Offline Posts: 85 |
Quote Reply Posted: 09 Nov 2008 at 3:14pm |
Gawd.. Don't fix it all now. Then we wont be excited little elves when Santa brings us 1.1
Thank you for the hard work. I left development as I hated getting nit-picked. You deal with a lot from us. Thanks again from all of us as we all appreciate this making it out while we test our Christmas sequences. Edited by jberner - 09 Nov 2008 at 3:15pm |
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BigDPS
Beta Testers Joined: 13 Dec 2007 Online Status: Offline Posts: 471 |
Quote Reply Posted: 11 Nov 2008 at 11:49am |
Since I'm having issues with this newer version, I can't see what the RGB tool does. What does it do?
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Pony_God
Senior Member Joined: 01 Sep 2008 Location: Naples, FL Online Status: Offline Posts: 551 |
Quote Reply Posted: 12 Nov 2008 at 8:42am |
You know the point of Firefly? Well, it's an easy way to control a single pixel's color.
Beyaond that, you you have red, green, and blue floods, you can control thouse 3 with and create a single wash color.
Somehow I expect that it's originally and basically designed to control Firefly easily, as a single 16 chennel controller. Then other toys/tricks were added.
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 12 Nov 2008 at 11:56am |
Actually it was originally intended for floodlight control but Firefly appeared on the scene before it ever was written, so priorities were rearranged.
We still have a few tricks up our sleeve for 2009 with these new tools. Imagine combining all of the individual colors on a mega tree into a single "slice channels" that will auto-map to the appropriate strands on the tree (any color... not just red,green, and blue) based on the selected RGB color (this is coming in 2009).
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 13 Nov 2008 at 8:16pm |
We found one of the bugs surrounding config.dat. After switching to a file in a new location the path name in the config file was being corrupted. A fix is in the hands of the beta testers to test.
We also found some bugs where some things were not rendering properly in the visualizer and/or were dropping off the left side of the grid during grid panning (no data loss, just not rendered to the screen properly). A fix is in beta testing now. Edited by LightsOnLogan - 13 Nov 2008 at 8:17pm |
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