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Channels breaking or failing |
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jberner
Groupie Joined: 12 Sep 2008 Location: Ruther Glen, VA Online Status: Offline Posts: 85 |
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Topic: Channels breaking or failing Posted: 23 Oct 2008 at 6:57pm |
I have corrupted an entire sequence due to this bug as I didn't notice it until I played it on the lights and I had saved it prior to playing it in the yard.
I have noticed that if I move a channel from one position to another (i have 48 running for Halloween) that the previous events seem to stay with it. I moved one form about 1/2 way down the list to the bottom and it still plays about 1/2 the events that were on it originally. I deleted the channel and re-added and the same events came back. I filled the channel with 100% intensity constant on and the same events continued. I deleted the aurora cache and made it rebuild, same deal. In the drawing of the house it works 100%. When I ran it on the sequencer it improved to staying on about 2/3 of the time. I stopped aurora and used the d-light tester and it worked 100%. I rebooted and no changes. Any ideas? I am fairly desperate on this one as I don't have time to rebuild this sequence from scratch again. |
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