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DMX for Firefli is now working

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ChrisL1976 View Drop Down
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Joined: 01 Sep 2008
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  Quote ChrisL1976 Quote  Post ReplyReply Direct Link To This Post Topic: DMX for Firefli is now working
    Posted: 06 Apr 2011 at 1:10pm
Jon.

I would think some sort of open channel controller will be created in future version so you can run 1 channel or 100 channels from a controller.

As of now, you need to set it up as a normal 16 channel controllers. The combine the channels by RGB.  Thats how I did one of my pixel controllers for 15 rgb modules. .   pixel 1 (Ch1 red, Channel 2 blue, channel 3 green)  Pixel 2 (channel 4 red, channel 5 blue, channel 6 green)  and so on.  
Chris

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JonB256 View Drop Down
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  Quote JonB256 Quote  Post ReplyReply Direct Link To This Post Posted: 06 Apr 2011 at 12:00pm
My testing with Aurora has not been great. :( While I have input several trial setups (I'm using Network 32 and it sees my D-Light dongle), I am not getting the correct colors out.

... by "not great" I mean that Red usually gives me solid white and Green will sometimes be Blue'ish.

How should I be setting up the channels? I have been adding a Firefli controller from the list.

How would I add a Firefli that actually had more strings? 32 pixels, 48 pixels, etc...

A "sample" file to look at might be useful.

Edited by JonB256 - 06 Apr 2011 at 12:02pm
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  Quote JonB256 Quote  Post ReplyReply Direct Link To This Post Posted: 03 Apr 2011 at 7:12pm
Done some significant testing now. The current DMX firmware for Firefli is working very well. So far, I'm just testing with a DMX output program (Abuelites), but it has worked great for multiple strings on a single controller.

The real test will be with Sequencing Software on fast and slow chases!!!
JonB - D-Light user
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  Quote JonB256 Quote  Post ReplyReply Direct Link To This Post Posted: 30 Mar 2011 at 5:57am
Darryl has tested the firmware (but I've been busy at work).

Connect up to 10 strings (160 pixels / 480 channels) to a single controller!

Adjust the dimming linearity values for Red, Green and Blue.

Make it work "backwards"

Subdivide the pixels (make it act like 8 pixels instead of 16) to reduce channel counts.

It is now on the D-Light website in the Open Forum.
JonB - D-Light user
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