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Installation problems |
Post Reply | Page 123 4> |
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply
Topic: Installation problems Posted: 01 Sep 2008 at 8:16pm |
The DirectShow issue is fixed - in the upcoming release that is. The problem was that Aurora was defaulting to MSDXM on initial install - which Vista does not support or recognize. DirectShow will operate on both XP and Vista machines, so the install now defaults to this setting.
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 01 Sep 2008 at 8:05pm |
DS fix is being tested as 0.7.2 right now and will be included in 1.0.
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kennyz06
Newbie Joined: 05 May 2008 Location: Texas Online Status: Offline Posts: 24 |
Quote Reply Posted: 01 Sep 2008 at 7:22pm |
I installed sp1, then installed auroa....
also, this is not a fix for the direct show message, its the fix for the mscomm32 thing..
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply Posted: 01 Sep 2008 at 7:16pm |
Sorry - SP1 is not a fix. Did an install "crash" sim as described a few posts up. Did an unreg/re-reg of a corrupted MSCOMM32, install worked. Uninstalled Aurora, did SP1 upgrade, replaced MSCOMM32 with the corrupted one, install still crashed. Here is where it gets odd: renamed MSCOMM32 so the system wouldn't see it, and did clean install of Aurora. A fresh MSCOMM32 was added! Install and ops went perfectly.
Hmmmmm....... |
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JonB256
DMX Joined: 19 Dec 2007 Location: Granbury, TX Online Status: Offline Posts: 130 |
Quote Reply Posted: 01 Sep 2008 at 6:39pm |
I had SP1 installed long ago but still had the DirectShow problem.
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JonB - D-Light user
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply Posted: 01 Sep 2008 at 5:01pm |
Will try that tonight when I get home. Gotta reinstall Vista on the test machine anyway.
EDIT - Heck with it. In light of "the coup", will do a roll-back on this machine. Will let you know in a few hours. If you don't hear from me by then, send the Marines! Will also test the new installer whenever you're ready. Edited by LightChristmas - 01 Sep 2008 at 5:05pm |
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 01 Sep 2008 at 4:43pm |
Interesting development... I delayed our release by one day to work on this problem (which I am doing now). If SP1 fixes this then I will redirect my attention elsewhere.
Can anyone else confirm that "install SP1" is a valid fix for the problem?
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LightChristmas
Beta Testers Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
Quote Reply Posted: 01 Sep 2008 at 4:30pm |
We need a smiley slapping itself on the forehead!
Had ass-umed that everyone had SP1 installed! Okay - I'm officially embarrassed now! |
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kennyz06
Newbie Joined: 05 May 2008 Location: Texas Online Status: Offline Posts: 24 |
Quote Reply Posted: 01 Sep 2008 at 4:11pm |
FYI. I had this problem as well. Even with 7.1... I FIXED IT
I installed SP1 on vista and the problem is solved.
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 29 Aug 2008 at 12:02pm |
There is still some more work that can be done for code efficiency, but "if it isn't broken don't fix it" applies here when we are so close to release.
For instance, right now Aurora is always looping until the next command when output to the lights is enabled. This shows up on the CPU. In a future version a prefetch queue will be applied so that the playback module knows the time index of the next command and can relinquish control of the CPU for a few dozen mS here and there as necessary. It really will not affect actual performance much but it will look nicer on the CPU monitor.
Basically, Aurora is spending a lot of time asking over and over "are we there yet?" about the next event. This doesn't really hurt anything performance-wise but it is not the most polite thing for a piece of software to do. As already witnessed from the grid CPU usage, Aurora is gradually being taught some manners. At some point in the future the 2D visualizer will be also improved to better take advantage of modern video hardware to reduce the visualizer CPU.
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