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Aurora 1.0.25 (beta preview of 1.1) is here!

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LightsOnLogan View Drop Down
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  Quote LightsOnLogan Quote  Post ReplyReply Direct Link To This Post Topic: Aurora 1.0.25 (beta preview of 1.1) is here!
    Posted: 13 Nov 2008 at 8:16pm
We found one of the bugs surrounding config.dat.  After switching to a file in a new location the path name in the config file was being corrupted.  A fix is in the hands of the beta testers to test.
 
We also found some bugs where some things were not rendering properly in the visualizer and/or were dropping off the left side of the grid during grid panning (no data loss, just not rendered to the screen properly).  A fix is in beta testing now.


Edited by LightsOnLogan - 13 Nov 2008 at 8:17pm
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  Quote LightsOnLogan Quote  Post ReplyReply Direct Link To This Post Posted: 12 Nov 2008 at 11:56am
Actually it was originally intended for floodlight control but Firefly appeared on the scene before it ever was written, so priorities were rearranged.
 
We still have a few tricks up our sleeve for 2009 with these new tools.  Imagine combining all of the individual colors on a mega tree into a single "slice channels" that will auto-map to the appropriate strands on the tree (any color... not just red,green, and blue) based on the selected RGB color (this is coming in 2009).
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  Quote Pony_God Quote  Post ReplyReply Direct Link To This Post Posted: 12 Nov 2008 at 8:42am
You know the point of Firefly? Well, it's an easy way to control a single pixel's color.
Beyaond that, you you have red, green, and blue floods, you can control thouse 3 with and create a single wash color.
Somehow I expect that it's originally and basically designed to control Firefly easily, as a single 16 chennel controller. Then other toys/tricks were added.
Fine. You're so smart you rig up the lights.
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  Quote BigDPS Quote  Post ReplyReply Direct Link To This Post Posted: 11 Nov 2008 at 11:49am
Since I'm having issues with this newer version, I can't see what the RGB tool does. What does it do? Embarrassed

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  Quote jberner Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2008 at 3:14pm
Smile Gawd.. Don't fix it all now. Then we wont be excited little elves when Santa brings us 1.1


Thank you for the hard work.  I left development as I hated getting nit-picked.  You deal with a lot from us.

Thanks again from all of us as we all appreciate this making it out while we test our Christmas sequences.



Edited by jberner - 09 Nov 2008 at 3:15pm
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  Quote kalifi Quote  Post ReplyReply Direct Link To This Post Posted: 09 Nov 2008 at 12:03pm
Quite a laundry list...I will mess with it soon.  Still the program over all has been a lot better than spectrum.  A lot of the "fixes" I was waiting for were more just "convienences" when sequencing. 

Thanks for the hard work.  Thanks to the beta testers.


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  Quote Comporder1 Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2008 at 3:15pm

I will start a new thread with issues I've had so far.

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  Quote mramsey Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2008 at 3:11pm
Smile WOW Smile
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  Quote LightsOnLogan Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2008 at 3:07pm
It was certainly one of our longer lists... which is why there was so much frustration with 1.0 and why "should be fixed in a week" ended up being two months.
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  Quote JonB256 Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2008 at 3:03pm

You might BOLD FACE the line about file compatibility a little more. 

That may be critical to some folks. Otherwise, all I could say was "Holy Crap!" as I read the list of additions and fixes.



Edited by JonB256 - 07 Nov 2008 at 3:08pm
JonB - D-Light user
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