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1.0.29 |
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 17 Nov 2008 at 10:52am |
1.0.29 users...
While using 1.0.29 this weekend I did identify a bug that we will be fixing before 1.1. I'm posting the description and workaround below:
Conditions: After creating a new sequence making use of "Import channels from file"
Description: When placing events they sometimes appear in an undesired series of channels beneath the channel they are placed in. Those channels may not visualize properly. Playback to the lights is ok.
Workaround: These events do not really exist, but the grid rendering system isn't properly handling the "empty channel" scenario. To get around this, hit the "End" key to go to the end of the sequence, place two timeline markers near the end (past where any "real" events will be), and then use the delete tool to erase the area between the markers for all channels of the sequence. By doing so a "0% intensity" event will be added to all of the channels and the rendering issue will go away.
Notes: There may be a few other ways to produce this undesired effect as well. The same workaround applies.
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Pony_God
Senior Member Joined: 01 Sep 2008 Location: Naples, FL Online Status: Offline Posts: 551 |
Quote Reply Posted: 17 Nov 2008 at 8:41pm |
So how far out is 1.1 at this point? Another week? 2? Before Thanksgiving?
We're going live in only 9 days... Edited by Pony_God - 18 Nov 2008 at 6:27pm |
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 19 Nov 2008 at 11:17am |
The beta testers are testing 1.0.30 which contains some fixes to 1.0.29. The fixes should take care of some of the quirkiness of empty channels.
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Pony_God
Senior Member Joined: 01 Sep 2008 Location: Naples, FL Online Status: Offline Posts: 551 |
Quote Reply Posted: 19 Nov 2008 at 12:25pm |
Okay, so that's a hopeing to have a stable-enough for live use for this weekend???
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jberner
Groupie Joined: 12 Sep 2008 Location: Ruther Glen, VA Online Status: Offline Posts: 85 |
Quote Reply Posted: 21 Nov 2008 at 7:11am |
Dont get too excited. If you have been playing with MS long enough you know that what they just gave you wont be anything near the final product. Give them enough time to finish their OS and they are sure to break something in every program :)
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 21 Nov 2008 at 11:36am |
Yes... Vista is a good example. Somewhere between the early betas and final release it was decided not to include certain common controls (intended for support until 2012 mind you). That wouldn't be so bad (you can always distribute them with the app installer), but nobody thought to tell the security guys that the files were taken out. To this day Windows has them in the internal "protected files" list and steps all over the installer trying to put them on the machine! If you can get them onto the machine they do work, but getting them there is nearly impossible.
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Slinkard
DMX Joined: 10 Dec 2007 Location: El Cajon CA Online Status: Offline Posts: 243 |
Quote Reply Posted: 21 Nov 2008 at 12:36pm |
Hey so I seen somewhere on here that we should revert to 1.0.25, is this true? I am going to start my sequencing and want to make sure I am using the right stuff.
Slink
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BigDPS
Beta Testers Joined: 13 Dec 2007 Online Status: Offline Posts: 471 |
Quote Reply Posted: 21 Nov 2008 at 12:39pm |
I had issues with 1.0.25 but they are gone with the 1.0.29. 1.0.32 has been out since 4 minutes ago as I type tis post.
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Pony_God
Senior Member Joined: 01 Sep 2008 Location: Naples, FL Online Status: Offline Posts: 551 |
Quote Reply Posted: 21 Nov 2008 at 12:40pm |
Try out 1.0.32, I'm downloading now.
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LightsOnLogan
Admin Group Joined: 11 Oct 2007 Online Status: Offline Posts: 3187 |
Quote Reply Posted: 21 Nov 2008 at 12:40pm |
Just in time to make your post out of date, there is 1.0.32 in the wild now! |
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