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Importing shared sequence? |
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Buckeyelights ![]() Senior Member ![]() Joined: 04 Feb 2009 Online Status: Offline Posts: 124 |
![]() ![]() ![]() Posted: 15 Oct 2011 at 8:31am |
I've used a shared sequence for one of my Halloween sequences. In the past I've always deleted the imported channels after I edited it to fit my display. It is a slow process to delete the imported channels one at a time. Can I simply go to the bulk channel editor and set the imported channels to a controller that I won't be using? I'm only using 2 controllers, 32 channels for the Halloween show. So I could quickly assign the unused channels to controller #3.
Plus saving the imported channels & events would preserve them if I expand the show.
Would this work?
TIA!!!
Joe
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LightChristmas ![]() Beta Testers ![]() ![]() Joined: 15 Oct 2007 Location: Equality, IL Online Status: Offline Posts: 993 |
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It should work. Just change all the unused channels to an unused network # - faster that way.
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Buckeyelights ![]() Senior Member ![]() Joined: 04 Feb 2009 Online Status: Offline Posts: 124 |
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Thanks!!!
Joe
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